|
|
|
|
File Size: 6.33 MB |
Game: Tiger Woods PGA Tour 2008 |
Released: Sep 8 09 @ 9:33:04 PM |
Views: 16,881 |
Downloads: 1,771 |
Yardage: 7,055 |
Course Type: Fantasy |
Par: 72 |
|
|
Holein1
France |
Posted: Monday, May 17, 2021 @ 5:31:52 PM at |
IP Logged |
|
Boy, that was a great course to start your designing career, 12 years ago, Squirrely ! With a nice mountainous panorama (Laurel Ridge pano) and a wide lake below, you came up with a beautiful layout, mixing a few challenging holes with some beautiful ones, especially on the tougher front 9. But what I liked the most was the work you did on the bunkers, quite original with their high mounds of grass all over, not to mention their odd shapes and their tough placements, often combined with a few small pot bunkers near and around the greens... After the par-4 1st hole, slightly downhill all the way to the green, but not overly difficult, despite its big bunkers, left and right, and its blind shot toward the green, the downhill par-3 2nd is quite nice with its panoramic view as you reach the green, with a small pot bunker in front (to the left) and a wide bunker behind. I also like the downhill left dogleg par-5 3rd hole, with its blind tee shot over a small mound on the left landing on an undulated and slanted fairway, with bunkers on the right, and a pot bunker in front of the green (to the left), partially hidden by a couple of trees. The par-4 5th hole is straight and easy, but looks nice with those unique bunkers on both sides of the fairway, unlike the right dogleg par-5 6th, a little bit tougher with trees in the right corner and a big bunker across halfway through. If the shorter par-4 7th look similar to the previous hole (without the trees), two of my favorite holes are the left dogleg par-4 8th, with a big bunker spread on the left side and the green downhill in a small basin (with a little pot bunker in front), and the scenic, but short (less than 150 yards), par-3 9th, with the green in a downhill basin, with a bunker all around ! The back 9 starts with the right dogleg par-4 10th hole, quite short (less than 340 yards), but you can forget about reaching the green as trees stand in the way on the right corner and an enormous "pulp-like" bunker awaits your risky tee shot on the left side and across, near the green ! The dogleg par-5 12th hole is pretty, with a big lake on the left side, and is followed by two par-3 holes, the 13th, with a couple of trees guarding the entrance of the green, and the signature 15th, with a nice, but wide, peninsula green. Finally, after the left dogleg par-4 16th hole and the right dogleg par-4 17th, with a big bunker across around the corner, you will finish your round with another one of my favorite holes, the par-5 18th hole, slightly to the left, with a couple of trees, partially hiding the pot bunker behind, in front of the green, and the pond behind it ! This par 72 may not be the most difficult course you will ever play, but it is definitely one of the best first courses ever designed, as you will surely find out for yourself...
|
raylloyd7
United Kingdom |
Posted: Sunday, December 15, 2019 @ 2:20:33 AM at |
IP Logged |
|
nicely done , plays smooth , many thanks for sharing
|
slippery1
United States of America |
Posted: Tuesday, January 26, 2010 @ 1:59:38 AM at |
IP Logged |
|
Great course squirrely!! Awesome bunker work. Found the course to be challenging, but fair and playable. Its obvious you had alot of fun designing this one, it shows! can't wait for the encore!
|
rlslay
United States of America |
Posted: Tuesday, September 15, 2009 @ 4:05:17 AM at |
IP Logged |
|
Its really hard to believe that this is your 1st course...you sure you're not designing for ea sports?...hehehehe. Just a Excellent job squirrely, your choice of texture blend together perfectly and matched right up to the pano. The mounds in the bunker were really cool and the lips on the pot bunker was nice touch that i havn't seen before. The single raised tree on the 10th hole was a nice touch too. This course really seem to flow from one hole to the next and played very smoothly. Your fairways and greens seem to have just the right amount of elevation, the small hills and dips at the right spots. your planting match the textures which made me feel like i was really on your course. It was easy to tell that you spend alot of thought, time and effort into this course. It also show that you did some studying of how to design a great course. It is a pleasure to play this course, I'll be waiting for your next release, excellent job
|
Squirrely
United States of America |
Posted: Monday, September 14, 2009 @ 9:39:51 AM at |
IP Logged |
|
I won't lie, this has felt so good to see this course finally here on CDT this last week, and it's a very good feeling to see this for the 1st time ever. Sorry it took so long to make, and sometimes CA had me so frustrated I didn't l think I would ever see this thing to the finish line. You're so right with how much work it takes to learn how to make a course, and now after walking some of this road, I have even more appreciation for it all. I will try to make courses faster in future, but I'm finding CA can be a nightmare for me at times because I'm ate up with OCD to the bone. Thanks for noticing the changes after testing Craigus10, and glad you liked them. I listened to y'all during testing, and I took your ideas to heart, so I could make a course that made players happy. Just wanted to bring good times to others like other designers have given me, and this is one of the main reasons I got into designing in the 1st place. Plus, glad to hear it's playing better than the test version too because I thought all this work would be for not because of bad performance. Experiences designers helped me big time with ideas to make it play better, and this was very crucial part in getting this course finally done.
Thanks again for the feedback, and the constructive criticism that helps us new designers out with what to do or not do in future designs. This experience has made me feel very good inside, and to see others TW players enjoying it makes all the hard times go away. I have started playing around with some ideas for another course, and trying things out in CA so I learn how this game makes views in the game itself. Trying to learn how to get cool views from tee & fairways this last weekend because this is important for the course I'd like to try to make next. I still really want to make a real course very bad, but me having such a hard time grasping the TA program is slowing down my dream of making a real course......
Thanks again for making this experience one I'll never forget Squirrely
|
Craigus10
Australia |
Posted: Sunday, September 13, 2009 @ 11:04:51 PM at |
IP Logged |
|
I fianlly got a little bit of time on the weekend to give this one a go. Great course Squirrely. I like the changes that you made since giving it a test run for you, and it plays smoothly on my machine.
I really enjoyed the bunker work on this one. It gave some new ideas and looks. As previously stated, a number of holes require some thought before launching into the big drive, which is a great touch, because it makes you think your way around the course.
Had a couple of great feeds to the pin on a couple of holes. Bonus! Also a couple of unlucky bounces, but hey, that's golf.
Looking forward to your next one. A definate download for me. Thanks for putting the effort into releasing another course for us all to play.
|
Courses Im working on:
The Vines Resort & Country Club - On hold Own personal designed course |
|
|
kieronbwfc
United Kingdom |
Posted: Sunday, September 13, 2009 @ 5:55:00 PM at |
IP Logged |
|
Thought it was never coming Sir! Not to denigrate your effort but I think the amount of time you spent on learning the ropes and designing this course shows how much hard work it takes.
Must be a very nice feeling to see it here on the site at last. For a first effort its very very good. One slight criticism some of the mounds of grass in the bunkers are a bit on the large size?
Hope you keep it up and give us some more great courses.
|
fedexfrt357
United States of America |
Posted: Sunday, September 13, 2009 @ 12:16:03 AM at |
IP Logged |
|
gotta give it to ya bud... excellent job... thumbs up!!!
|
...If it aint broke....fix it til it is...
Working: Castle Hills Golf Club (Real....istic) |
|
|
BigStamp49
Canada |
Posted: Saturday, September 12, 2009 @ 7:36:13 AM at |
IP Logged |
|
Your first course eh!! Nobody likes a show off you know. All kidding aside, this is a super job you have done. Love the layout, the bunkering is amazing and unique, and a great challange to play. You are going to have a tough job topping this one. Masterpiece rating from me.
|
Boze
United States of America |
Posted: Friday, September 11, 2009 @ 9:09:19 PM at |
IP Logged |
|
Excellent job on your first course!
|
Squirrely
United States of America |
Posted: Friday, September 11, 2009 @ 8:27:53 AM at |
IP Logged |
|
LOL Sandi, You actually made me cough up my coffee when I read that one, very flattering...... :)
Forgot to mention this beforehand. Munroco made that cool logo, splash, and made the killer Squirrel flag too(My wife just loves the critter on flag). I was tickled pink when he did this, and My wife & I loved it when I seen what he did, and it was very kind to do this for me.
Thanks again everyone for taking the time to leave comments. This has made all this work trying to learn this stuff much more worth the wild when you read others are playing a course you worked on. Please fire away too, so I can get feel for what others don't like so I can improve to become a better designer. Must say this is very cool feeling to finally feel like a real designer after having two courses I help make played by others this last week. I feel like a real designers now than beforehand, and it's a great feeling to reach my goal of seeing a full course through to end, but I still have many more dues to play before reaching where other cool designers have reached by bringing sooooo many cool courses to us TW players. I've enjoyed their courses very much so, and just hope I can bring the same feeling they gave me to others like they have. I really found out just how much work it takes to make a course, and the appreciation I have for what designers do, went even higher than it was beforehand.
Danut, Ok I will remember this for future courses. I tried the last two days to add all kind of different plantings to the perimeter, and even tried mixing a few short style trees on course itself too to mix things up some, but my lack of CA knowledge hurt me when making this course big time. I had to do all kind of things after testing to make it play better for lower end PC's too. Plus, I found trying find happy ground for all playing levels very challenging to do. I did perimeter trees last, and when I added many different trees to perimeter with the big Oak like trees, they took the FPS down to much to keep them. I will surely try harder to get where I can make course that isn't so taxing next time. Your so right too with staying constant, I figured it would be opposite with the greens being more flat on back 9 after I learned what expert players go through when playing TW, but not sure since this course took so long for me to make. I kinda lost the feel with how it flowed, and will have to actual play a real rd on it to see how things are so I can improve with things. Was kinda weird learning new things all the time, and then trying to stay the same throughout the course. I found staying constant one of the hardest parts to do, and hopefully I get better with time. Plus, performance is sometime I going to work on the most for next course I try to make.
Thanks again, and now I'm off to squeeze in 3 tour rds in 15 hrs, should be fun trying to do this.... :O Squirrely
|
Danut Golf
United States of America |
Posted: Thursday, September 10, 2009 @ 8:54:06 PM at |
IP Logged |
|
For a first course, this is extremely well done. I could see no technical issues whatsoever. I do, however, have two suggestions for your next course. Although I think the tree placements were very well done here, next time, try to use more of a variety of species. And the other thing is try to make sure your greens have the same feel to them throughout the entire 18 holes. On this course, the first 11 holes, with the exception of #7, were almost entirely flat, while the rest had nice undulations to them. Those who know my work, know I hate flat greens - lol. The 12 through 18 and #7 greens were well done. Just pick a style and stick with it. Great job here, looking forward to your next!
Steve
|
Dont look back - All youll ever get is the dust from the steps before |
|
|
XxSANDIxx69
United States of America |
Posted: Thursday, September 10, 2009 @ 8:37:08 PM at |
IP Logged |
|
Squirrely if you are good in bed like your course is good play gr8 job lol all joking aside XX course love Sandi !!!!
|
cpttedply
Canada |
Posted: Thursday, September 10, 2009 @ 5:15:13 PM at |
IP Logged |
|
Very well done.has all what I like in a coure, rolling fairway, trees, tough greens and deadly bunkers.
|
PCDurum
United Kingdom |
Posted: Thursday, September 10, 2009 @ 7:51:30 AM at |
IP Logged |
|
A Beautiful course,great job. C:
|
Spindles p
United States of America |
Posted: Thursday, September 10, 2009 @ 6:41:00 AM at |
IP Logged |
|
Excellent layout with wonderful bunkers and greens. Could this be the benchmark for others that you do not have to design a monster in length to create a very stern test. Holes 2,10,16 & 17 were highlights. I look forward to your next design.
|
PhilT
United Kingdom |
Posted: Thursday, September 10, 2009 @ 4:54:03 AM at |
IP Logged |
|
Squirrely, agh no wonder! I cannot recall which hole but I had a cracking drive of the Tee and when I got there ugh! I found myself staring at a tree bang in front of me. So yes you need to think out the tee shot, ha! no wonder i had soem tricky 2nd shots!
|
Squirrely
United States of America |
Posted: Wednesday, September 9, 2009 @ 11:05:11 PM at |
IP Logged |
|
Darn it, I forgot add Zee to testers list(Thanks Zee) and I knew I'd forget someone.........grrrrrrrrr Hmmm wonder if I can go in that course manager thing, and fix that. I will check in morning to see because I'm sure my Air headed brain forgot something else.........
Thank you so much everyone, and I can't even begin to explain how good this makes me feels after trying so hard making this course to read these things. Was worried with performance big time, and just happy TW players are enjoying it, but there are mistakes made that I can improve on things in the future. Thanks Axe, that means much coming from you, you answered many of my nagging questions.....hehehe That's a good idea Bobby, I kinda struggled finding a happy point with things during the making process, and I surely know I will see things where I wish I would have done this or that to it. I haven't even play a real rd on it yet, but I will in the future to see what I can score on it when I have time too, curious to know if I can get PAR for my skills set on Her. Off to bed now after nodding out all day, and I should have just admitted defeat, and crashed today
Oh yeah, PhitT, I tested like a mad man to make sure where you are on the fairway off the tee mattered with how well you can attack a pin placement. Example of this is on the 17 hole especially, it is very crucial you are on right-side of fairway(more right the better) over bunker off the tee with left green pin locations over tree. If you try to hold green from straight on from left-side of fairway it will roll off backside of green(most times). So you gotta be on rightside of fairway after taking more risk over bunker with good distance so you can do approach shot with a loft(Hitting fairway in front of green is best) Then one can attack from angle so the ball hold green with those left pin locations on 17th much better. The 17th hole green is a very serve sloping green, and shots must be place on front side of green so it feeds to pins. Man, I love green feeds, and every time I see them on courses I play, it just rocks to watch the ball action happening. The 17th hole is probably my favorite hole on course.
Thanks again everyone Squirrely
|
Munroco
Scotland |
Posted: Wednesday, September 9, 2009 @ 10:31:58 PM at |
IP Logged |
|
What a great first course, very well made and a lot of thought went into the layout obviously. Many really interesting holes. I started with an 8 and finished 5 over on Expert/very dry/breezy, so a good challenge but not ridiculously hard. Congratulations on a super course.
|
From Carnoustie, the REAL home of golf. |
|
|
golfrick007
United States of America |
Posted: Wednesday, September 9, 2009 @ 6:33:18 PM at |
IP Logged |
|
If this your first course you could have fooled me. Very well done, Love your bunker work and the fairways looked smooth. In your next work of art pit in some waste bunkers, I like the look of them. I don't know much else to say, Just looking forward to the next course. Thanks for all the hard work!
|
axe360
United States of America |
Posted: Wednesday, September 9, 2009 @ 5:05:25 PM at |
IP Logged |
|
This is a more than perfect example of how a new designer comes in, reads every tutorial he can find, asks questions, after trying his best to find the answer on his own. Actually listens to what others have to say, processes that and thru trial and error, finds what works best for him. Then having his course tested as many times as he can, helps out others in testing their courses (gr8 for learning). He produces one fine course!! Super Super job Squirrel man, you should be very proud.. Of course it helps to have a natural talent for this stuff, which I know you do bro.. You have blown me away!!!
|
PhilT
United Kingdom |
Posted: Wednesday, September 9, 2009 @ 3:45:57 PM at |
IP Logged |
|
Cracking course, but got to be carefull where you place your Tee shots, some nasty bunkers, trees come into play also so all in all a thinkers course...so that rules me out! a keeper!
|
Cimcoyote
United States of America |
Posted: Wednesday, September 9, 2009 @ 3:10:31 PM at |
IP Logged |
|
You should be very proud of this your first course Squirrely. It both looks and plays great! That logo for your course is also very cool. I don't play many fantasy courses but for me this one is a keeper. Thanks so much for sharing this will all of us and great success on the next ones as I'm sure they will be as good or better. Dale
|
Bobby Bolin
United States of America |
Posted: Wednesday, September 9, 2009 @ 11:39:29 AM at |
IP Logged |
|
Glad I could help out on this one. Great first course.
I've found myself doing this more and more: After releasing a course I try to force myself to not play it until a week or two after release because inevitably I will find something minor that I wish I would've changed before releasing the course, most likely something that no one else will notice or even care about. I think that 2 week window will make you think more about the finished product rather than what can be done to improve the course.
|
finebldr0
United States of America |
Posted: Wednesday, September 9, 2009 @ 10:33:17 AM at |
IP Logged |
|
got it Squirrely...had to just download the course.....cuddnt "create my zip file".........wow...gr8 job, especially 4 first time around........will be anticipating your future efforts 4 sure.....thanks a bunch
|
When once a republic is corrupted, there is no possibility of remedying any of the growing evils but by removing the corruption and restoring its lost principles; every other correction is either useless or a new evil.~~- Thomas Jefferson |
|
|
finebldr0
United States of America |
Posted: Wednesday, September 9, 2009 @ 9:17:04 AM at |
IP Logged |
|
hmmm...unable to connect to download server...with any browser...course sounds intriguing...hope servers heal soon lol
|
When once a republic is corrupted, there is no possibility of remedying any of the growing evils but by removing the corruption and restoring its lost principles; every other correction is either useless or a new evil.~~- Thomas Jefferson |
|
|
Gunpower61
Belgium |
Posted: Wednesday, September 9, 2009 @ 7:28:49 AM at |
IP Logged |
|
Update: Squirrely reuploaded course (v2), problems should be fixed now.
|
Squirrely
United States of America |
Posted: Wednesday, September 9, 2009 @ 6:03:25 AM at |
IP Logged |
|
Thanks alot, I'm going to keep following my dream of making real courses one day, but wouldn't mind making up courses too on side here & there. It's kinda neat to think up holes, and I still have much to learn with all this stuff, that's for sure. Gotta go to bed before I fall over on the keyboard.
IMPORTANT ISSUE ABOUT COURSE: I found huge fault already on the course tonight while looking for screenshot for CDT. Leave it to me while trying to prevent mistakes from being uploaded on CDT, I made a pretty huge one. I must have grabbed a tree by accident when hovering over CA looking for wrong doings before uploading. Not sure if a course can be upload once it's already on here, but I fixed it already just in case it can be, and put fixed course into a zip file. If it can be fixed I will have the 10th hole clear of any unwanted broccoli, and this time around it's a huge piece of broccoli in a very bad spot. It's not some wienie piece of broccoli off the fairway, it's a full blown tree on the green..... :O
Sorry Squirrely
|
vneylan66
United States of America |
Posted: Wednesday, September 9, 2009 @ 5:01:52 AM at |
IP Logged |
|
congratulations on a super first course. the bunkers are excellent. elevation changes work very well and the water textures are spot on. IMHO you have set the bar very high for yourself. it will be very hard to top this one but I am sure the course police will find some fault with it. not me!!! great job!!! recommend download to everyone!!! thanks for this one.
|
|
|