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Water Reflection. Same Water..Some not reflecting
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Homeboy
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Posted: Friday, January 30, 2009 at 11:14:34 PM | IP Logged

Nope ... there's no need to. 
 
 
 
 

 
ron717
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Posted: Friday, January 30, 2009 at 11:16:00 PM | IP Logged

Did, you check the hole in modeling clay for flatness, sometimes you you can have a small
buckle in the pond. You can try your hole at another location, pickup with children and move, may work. Your last resort is to flatten to max the hole, and do your water first than your hole. I had to flatten 9 holes on Shoal Creek to get the water to work.

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TruBluMich
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Posted: Saturday, January 31, 2009 at 1:12:57 AM | IP Logged

Checking the box doesn't do anything anymore.


Try this, my guess is that the game is confused because of the size of the pond and the amount of reflections it has to compute. DELETE ALL trees and bushes around the pond, compile and then see if that works. 
 
 
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Bobby Bolin
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Posted: Saturday, January 31, 2009 at 9:13:41 AM | IP Logged

If you'd like you can send me the tca file and I'll mess with it to see if there's anything I can do. 
 
 
 
 

 
fedexfrt357
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Posted: Saturday, January 31, 2009 at 10:00:33 AM | IP Logged



Tried what you suggested TBM, and got just a tinge of reflection on the very edge.... then it was gone..lol

Thanks for the offer Bobby..I'll send you a link

Thanks all

 
 
 
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jmeier
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Posted: Saturday, January 31, 2009 at 4:27:03 PM | IP Logged

What is the skull and crossbones from(how is it made in the first picture on your original post. If that was made using another water texture, that will casue refelction problems. You can only use 1 pond texture throughout the entire course. I would suggest changing all water textures to something that is not water and a very noticeable texture. Save, compile as normal, then close the CA. Open it back up, change all textures back to one pond texture. Use the texture from the same stock 08 library as the majority of your plants come from. Save, recompile, close the CA. 
 
 
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fedexfrt357
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Posted: Saturday, January 31, 2009 at 5:48:56 PM | IP Logged

Thanks jmeier,

I believe axe360 has fixed it for me, haven't had a chance to look at it yet. But will this evening...

I wasn't aware that you could only use one water texture though. I'm assuming it is one of the tutorials, I just missed it...
(perhaps I should read them all again.....) :)

I will try what you suggested..

Thank again 
 
 
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jmeier
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Posted: Saturday, January 31, 2009 at 7:06:07 PM | IP Logged

I am not sure if it is in a tutorial or not. It is something I have known since the 07 days. Water reflections have always been a PITA. 
 
 
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axe360
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Posted: Saturday, January 31, 2009 at 7:10:25 PM | IP Logged

edited by: axe360 on Saturday, January 31, 2009 at 7:13:00 PM
 
That is always true jmeier, however in this case, it actually works. 
 
 
 
 

 
Bobby Bolin
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Posted: Saturday, January 31, 2009 at 8:37:55 PM | IP Logged

There are some things you can learn only by experience. 
 
 
 
 

 
fedexfrt357
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Posted: Saturday, January 31, 2009 at 10:34:39 PM | IP Logged

Well, Somehow axe got it to reflect, still with two water textures stock/custom. It must have had something to do the elevation process, after I got it back, I raised it a little, and the reflection went away, lowered it back down, and its back....(make ya crazy).

Thanks everyone!!

 
 
 
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