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choppy play
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Whiffle56
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Posted: Saturday, January 17, 2009 at 11:05:15 AM | IP Logged

it has come to my attention that a lot of players are experiencing heavy lag and choppiness when they play Whitefish Lake. So I am going to reupload it with a different CLS to see if that helps it as this CLS is connected with another course the players experience a lot of choppiness with. So be looking for Whitefish Lake Golf Club Revised hopefully soon. 
 
 
 
 

 
axe360
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Posted: Saturday, January 17, 2009 at 11:42:08 AM | IP Logged

Mske sure Whiffle that you have a couple of us try it out before you upload again.

I would be glad to help ya out.

lkelley2@dc.rr.com 
 
 
 
 

 
Whiffle56
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Posted: Saturday, January 17, 2009 at 12:37:55 PM | IP Logged

too late for that axe, but am willing to have someone help me out now. before i repost it. am wondering if it can be removed from the download section until i get it fixed. not sure now if it was the CLS at all or if it is a library problem.
 
 
 
 
 

 
Whiffle56
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Posted: Saturday, January 17, 2009 at 12:40:01 PM | IP Logged

played this offline when designing and had absolutely no drag or choppiness at all. Only the online seems to be the issue here. I would appreciate any help on this. I dont want to be known as a desinger releasing dragging designs. 
 
 
 
 

 
Whiffle56
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Posted: Saturday, January 17, 2009 at 12:47:29 PM | IP Logged

if anybody reads this: would the sound files make a course play choppy? I didnt use any sound files in the previous courses and tried them on this one and am wondering if that would make the course play struggle. Thanks for any input on this topic.

Whiff 
 
 
 
 

 
axe360
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Posted: Saturday, January 17, 2009 at 1:09:44 PM | IP Logged

edited by: axe360 on Saturday, January 17, 2009 at 1:11:00 PM
 
Its never to late to have it tested, once you have tried to fix it, is what I meant.

Believe me, you would not like to have to do a V3.

Offer still stands anyway.

Also Im no expert, but I do know that if it has a million trees or maybe a million bushes, that might do it.

But there are others out there that would know better than I.
Just give them a few to read this and get back to ya.

Peace

 
 
 
 
 

 
Whiffle56
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Posted: Saturday, January 17, 2009 at 1:54:42 PM | IP Logged

thanks axe, be happy to send it to ya but its still choppy . Will not releases another version until it is smoothed out. I'm no expert either my friend and your offer is much appreciated and be glad to send it to ya but if you have it , youve probably seen the choppiness in its play already.

Whiff 
 
 
 
 

 
Whiffle56
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Posted: Saturday, January 17, 2009 at 4:03:44 PM | IP Logged

hey all:

I have taken the architect file and chopped down about 1/3 of the trees and at least 1/2 of the bushes that were in the original file. Would be willing to send it to you if you want to play test it. Be known that I'm not good with the p.m.ing here so if you want to just send your email addy to me packrat_59523 at yahoodotcom, i'd be happy to send it to you so you can at least see if I fixed the problem. Like before, if I just play it to see whats going on, it plays smooth as silk. I seems to have an online problem is all. Thank you for your help and I hope to get this solved over the weekend. If not, it'll get done next week sometime.

Whiff 
 
 
 
 

 
ron717
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Posted: Saturday, January 17, 2009 at 4:04:18 PM | IP Logged

Whiff, nice work, the course looks nice. I have had problems with the Firestone sunflower
bush slowing down a course, and you have many of them on this course, also you may have to many other bushes and trees on your course. The pine trees look good but they use more cpu power to render also. Your plantings look nice, but I think you need to cut your number count down on your course. Save your tca file and go back and try to remove trees and bushes. I find that you can remove many and still get the look you want to present. Hope this helps, glad to see more real courses coming out and look forward to your work in the future.

ron 
 
 
 
 

 
axe360
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Posted: Saturday, January 17, 2009 at 7:07:16 PM | IP Logged

Whiff, you do know that you can go online and set yourself a tournament?

Doesn't matter if you have 1 hole done or all 18, maybe that will help? 
 
 
 
 

 
TigerShark!
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Posted: Saturday, January 17, 2009 at 7:13:22 PM | IP Logged

edited by: TigerShark! on Saturday, January 17, 2009 at 7:14:00 PM
 

axe360 said:
"

Also Im no expert, but I do know that if it has a million trees or maybe a million bushes, that might do it.

But there are others out there that would know better than I.
Just give them a few to read this and get back to ya.

Peace

"


Axe is dead on about the trees. Thats why my rig has so many problems with every course Stefanie releases. She tends to like to put in a ton of trees. Even with all of my settings turned down all the way, and I have a decent video card, her courses cause me more lag, stutter or choppiness (;whatever word is correct), than anyones. The trees could be the culprit if you have tons of them. Good luck getting this worked out. 
 
 
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axe360
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Posted: Saturday, January 17, 2009 at 7:17:16 PM | IP Logged

edited by: axe360 on Saturday, January 17, 2009 at 7:18:00 PM
 
Ok, I just looked at your course, and I agree with TigerShark and myself, wayyyyyyyyyyyy to many trees.

Now, alot of people with big rigs might have no trouble, but I sure do, with all these courses that have a ton of trees, sometimes I guess thats just the way the course is, especially with a REAL one.

But, I think you can cut down alot of trees, maybe that will open it up a bit too, and then the pano has more effect also.

Good Luck 
 
 
 
 

 
Whiffle56
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Posted: Saturday, January 17, 2009 at 8:35:37 PM | IP Logged

I will await a response before I upload this for the final time. I just played it in a tournament that I set for myself online. There was no choppiness or rough play at all while I played this course. Does that mean that it is fixed or should I try another game with it and see what happens. Was very smooth and responsive on the online game I played. Once again, the removal of trees and bushes kinda made the course easier to play and score on, but if it will run, then its worth it. Thank you kindly for all your input here my friends. I really do appreciate that from you.

Whiff 
 
 
 
 

 
axe360
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Posted: Saturday, January 17, 2009 at 8:42:59 PM | IP Logged

IMO, with that many trees,it's going to just depend on peoples systems.

I would look at it kinda like this. If I had over 200 downloads and only 1 or 2 complaints, I wouldn't do anything.

Just leave it. 
 
 
 
 

 
Whiffle56
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Posted: Saturday, January 17, 2009 at 8:56:25 PM | IP Logged

ty axe, but it was really choppy on mine when we played online this morning. It was never choppy on my computer when i was just play testing offline. So, I made the changes so I could also play it smoothly bro. I value your opinion axe , and thank you for your input. I know you dont want me to put up a third version of this course and I do understand that. That however was my major mistake, and my inexperience showing and for that I take full blame for this mess. I'll just have to come up with a name for the next and final upload. Probably just Whitefish Lake G.C. ?

Whiff 
 
 
 
 

 
jbcalg
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Posted: Saturday, January 17, 2009 at 9:19:02 PM | IP Logged

edited by: jbcalg on Saturday, January 17, 2009 at 9:21:00 PM
 
Caution on course name / .tcr file name

those players using clsetup installer will get crash-to-desktop errors if a course .tcr file is named anything similar to
Course Name G.C..tcr
(;as dictated by the name you use in the course properties)
notice the double period (;one for the abreviation, one indicating the beginning of a file extension name

Whitefish Lake GC would work fine 
 
 
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jbcalg
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Posted: Saturday, January 17, 2009 at 9:37:39 PM | IP Logged

edited by: jbcalg on Saturday, January 17, 2009 at 11:34:00 PM
 
game play comments, first 2 holes only

definitely too many trees, bushes etc
you could likely remove 30% or more of the trees without reducing the mountain forested look
bushes as indicated by others also require more gpu to render and contribute to laggy play

based on a moderately (;cough) low end rig
FPS is low (;below 20) resulting in choppy, laggy play, particularly near, around the green
load time between holes was 25 seconds

a very good custom course will load in 10-12 secs
an average course in 12-15 secs

also:
suggest you take a look at adding the course name to the splash graphic, yes you can tell from the logo but ...

speaking of logo :) - you might want to increase the size of the font/lettering used, difficult to read even on a 22 screen at 1680x1050 or whatever it is


also 2:
courses will often play better offline than online
likely due to the added server connection factor and having to render the images remotely rather than locally

my 2ยข 
 
 
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axe360
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Posted: Saturday, January 17, 2009 at 9:39:42 PM | IP Logged

Good eye on that one Jb, and don't worry Whiff, I too had to put out a V2, but only ONCE!

Once it happens, you really watch out. And at least you sound like a guy who really cares what he does, so just learn from it.

Take care bud 
 
 
 
 

 
Whiffle56
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Posted: Saturday, January 17, 2009 at 9:48:25 PM | IP Logged

thanks gents. means a lot to me to get your comments. I will probably upload the version tomorrow with lot fewer trees and bushes in it. Hopefully that will fix the problem with the playability of this course. It will never happen again if I can help it. I got a degree in college so I learn well from experiences.. LOL... thanks again gentlemen.

Whiff 
 
 
 
 

 
Otto Kriete
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Posted: Sunday, January 18, 2009 at 9:05:37 AM | IP Logged

This is a real testament to course testing before release. Whiff, Mike ( Golfcart) offers extensive testing for designers at no cost, and he does an absolutely thorough job, providing the designer with a very detailed report of the entire course. You really should avail yourself of this service ( as should any new designer ), ........ it's free ( although it's unavailable for the moment).  
 
 
 
 

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