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10 pin problem
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smudge22
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  Joined: 7/19/2004
  B-Day: 10/7/2004 (20)
  Posts: 51
 
 
Posted: Sunday, September 11, 2005 at 3:57:32 AM | IP Logged

Hello everyone,

Quick question:

If we put 10 pins on each green in the 2004 course Architct for a 2004 course, will it behave like a 2005 course on 2005, selecting the corresponding pins for easy and difficult?

Thanks.

Smudge22 
 
 
 
 
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JSJarvis
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  Joined: 1/8/2002
  B-Day: 10/19/1971 (53)
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Posted: Sunday, September 11, 2005 at 7:03:02 AM | IP Logged

If I remember correctly (and someone please correct me if I am wrong), in 2005 the game randomly chooses a pin position depending on whether you select easy or difficult as the level. The easy pins are selected from the odd pin positions (1,3,5,7,9) and difficult pins are selected from the even positions (2,4,6,8,10). 
 
 
 
 
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smudge22
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  Joined: 7/19/2004
  B-Day: 10/7/2004 (20)
  Posts: 51
 
 
Posted: Sunday, September 11, 2005 at 2:24:04 PM | IP Logged

Thats right.

So 10 positions on the 2004 Course Architect green will work just the same as 10 positions made on the 2005 Architect?

I just thought Id ask before I did it to avoid a possible waste of time. 
 
 
 
 
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