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Tiger Woods Golf Forum - Judds Walls_n_Stuff library problem - Page 1 |
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Jimbo63 |
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England |
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Joined: 3/21/2009 |
B-Day: 7/30/1947 (77) |
Posts: 591 |
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Posted: Sunday, January 20, 2013 at
3:35:34 PM |
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I thought it might be helpful to put an item about this in the forum as it took me a while to work out what was causing my problem. I placed about a dozen small fence pieces from this library and it caused a strange white shape to appear in the distance from the first tee and at other points around the course. I have a lot of plants on the course and I think that those few small pieces must have a high poly count and made the game generator throw a wobbly. Once I deleted the fences the course was fine. |
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axe360 |
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United States of America |
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Joined: 3/2/2005 |
B-Day: 3/26/1960 (64) |
Posts: 1,688 |
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Posted: Sunday, January 20, 2013 at
4:02:15 PM |
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edited by: axe360 on
Sunday, January 20, 2013 at
4:03:00 PM
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Jim check this thread out, maybe it is similar? I had same thing happen on my last course.
http://www.coursedownloads.com/forum/posts.asp?post=8714&forum=14
This is a pic of what happened to me.. That happened when I used to many houses from building 06 and to many plants from Kclub and east lake.. Took them out and no problem.. Got to remember to use newer libs or ones from a designer that we know, took poly count into consideration... |
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Jimbo63 |
General Member |
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England |
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Joined: 3/21/2009 |
B-Day: 7/30/1947 (77) |
Posts: 591 |
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Posted: Sunday, January 20, 2013 at
4:14:15 PM |
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Very similar problem I think. Difficult to know which libs have high poly counts??? |
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axe360 |
General Member |
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United States of America |
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Joined: 3/2/2005 |
B-Day: 3/26/1960 (64) |
Posts: 1,688 |
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Posted: Sunday, January 20, 2013 at
6:27:23 PM |
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Yep, sure is.. I am sticking with newer libs if I can. |
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