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My way of making bunkers
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Munroco
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Posted: Thursday, February 23, 2012 at 12:14:14 PM | IP Logged

edited by: Gunpower61 on Thursday, February 23, 2012 at 1:01:00 PM
 
I saw a shout from Swordbird asking how to make simple bunkers, and I said I would show him my method. For anyone else interested this is it.

This is the method I mainly use for making bunkers. It will work well for simple or more
complex shapes. I have chosen a complex shape to demonstrate the steps I take.


Pic 1. I have drawn in the bunker shape. I want this bunker to have a small lip. so
before I do anything else I use the bunker as a shape and expand it by 3 inches and change it
to the texture I want the lip to be. In this case I have used a dirt texture so it will
show up on the pics. I dont want a bunker sitting in a flat piece of ground, I want to
add some small elevations. You can see where Ive added them. Each of these shapes Ive
used to make a small hill, only a foot or so high.

Pic 2 shows how it looks after Ive added these elevations.

Pic 3 I use the bunker shape again and make a hill downwards, in this case about 4 foot,then flatten it to minimum. Looks a little extreme at this point, but we can soon smooth it out. to do this I draw a shape round the bunker and lift any other shapes that will be affected, in this case the fairway and green. (;I dont like to smooth over more than 1 shape without doing this as In my opinion it will cause seams)

Pic 4 Smooth at minimum until the bunker has settled into the terrain. (;in this case it took about 20 clicks) then drop the shape that you used to smooth it. This will act as a buffer later.

Pic 5 To make the lip, use the bunker as a shape, and use the lip as a shape, then highlight both, and make a hill downwards using the 2 shape method. I make the hill -3 inches which I think is about right for most bunkers. Once youve done that you should have a nice natural looking bunker with a clean lip.

Pic 6 Now click on the buffer shape and optimise at the 3rd mark, making sure the include children option is ticked. I optimise until it says 0%. Delete the buffer shape and optimise the terrain round the bunker, this time making sure that the include children option isnt ticked.

Pic 7 drop your green and fairway shapes and optimise the fairway with children and voila you should hopefully have a nice natural looking bunker.

Pic1: 
 
 
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Munroco
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Posted: Thursday, February 23, 2012 at 12:37:54 PM | IP Logged

edited by: Gunpower61 on Thursday, February 23, 2012 at 1:02:00 PM
 
Pic 2: 
 
 
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Munroco
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Posted: Thursday, February 23, 2012 at 12:39:33 PM | IP Logged

edited by: Gunpower61 on Thursday, February 23, 2012 at 1:03:00 PM
 
Pic 3: 
 
 
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Munroco
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Posted: Thursday, February 23, 2012 at 12:41:56 PM | IP Logged

edited by: Gunpower61 on Thursday, February 23, 2012 at 1:03:00 PM
 
Pic 4: 
 
 
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Munroco
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Posted: Thursday, February 23, 2012 at 12:42:50 PM | IP Logged

edited by: Gunpower61 on Thursday, February 23, 2012 at 1:04:00 PM
 
Pic 5: 
 
 
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Munroco
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Posted: Thursday, February 23, 2012 at 12:43:46 PM | IP Logged

edited by: Gunpower61 on Thursday, February 23, 2012 at 1:04:00 PM
 
Pic 6: 
 
 
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Munroco
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Posted: Thursday, February 23, 2012 at 12:44:55 PM | IP Logged

edited by: Gunpower61 on Thursday, February 23, 2012 at 1:04:00 PM
 
Pic 7: 
 
 
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swordbird
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Posted: Thursday, February 23, 2012 at 5:29:56 PM | IP Logged

Thank you for the help 
 
 
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My Golf Clubs:
-Driver: Adams Speedline 4g Ultralite
-3 Wood: Wilson Prostaff (I think 2008 model)
-Hybrid (4): Orlimar ATS White
-Irons: Wilson Staff Ci7 4-GW
-Sand Wedge: Lynx LXW CC Black
-Lob Wedge: Wilson Staff Tw9 Black
-Putter: Slotline MOI SL-581F

 
 
 

 
jbcalg
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Posted: Thursday, February 23, 2012 at 6:42:28 PM | IP Logged

there's also tutorials on a variety of designs subjects and methods in Utiliies section, 2008, course design 
 
 
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Sammy
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Posted: Monday, February 27, 2012 at 11:27:30 AM | IP Logged

Great Tutorial Neil,learned alot from this,very easy to follow
Thx 
 
 
 
 

 
axe360
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Posted: Monday, February 27, 2012 at 2:04:36 PM | IP Logged

Yes thanks Neil. I got a couple of good ideas from your method...:) 
 
 
 
 

 
 
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