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Terrain / Ground Missing Graphics Glitch
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nerdhen
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United States of America
 
  Joined: 9/28/2011
  Posts: 2
 
 
Posted: Monday, January 16, 2012 at 4:32:50 PM | IP Logged

I've been considering pulling some old design files forward, but when I get them compiled and in to the game, there tends to be huge areas of terrain/ground missing with bad graphical glitches in it's place. Usually it's the rough surrounding holes. I assume it's point count related, but I can't really optimize any further. My whole course is down to 125k points and only a few (including main bg texture) show red in the indicator. I have used nesting on most holes. I have run repair many times. Am I just screwed? Start over? What else could it be?

 
 
 
 
 

 
Jimbo63
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England
 
  Joined: 3/21/2009
  B-Day: 7/30/1947 (77)
  Posts: 591
 
 
Posted: Tuesday, January 17, 2012 at 7:21:11 AM | IP Logged

Is any one texture exceeding 65,000 points as that would cause it to appear as a transparent texture. 
 
 
 
 

 
 
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