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Tiger Woods Golf Forum - TA and Course Perimeter - Page 1 |
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BGravoliciou |
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United States of America |
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Joined: 2/11/2007 |
Posts: 123 |
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Posted: Sunday, April 17, 2011 at
9:50:29 AM |
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Is it known that you can't create a course perimeter and then export holes to the course?
I'm trying to do that and the holes export fine but they don't show up in the CA...I did try dragging a box around the area they should be.
Just curious as I'm done with two holes and really don't want to start over
thanks |
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Jimbo63 |
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England |
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Joined: 3/21/2009 |
B-Day: 7/30/1947 (77) |
Posts: 591 |
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Posted: Sunday, April 17, 2011 at
11:14:47 AM |
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This has happened to me, but I cannot remember how I fixed it. I think that I had to start again and re-install TA. I have also had it happen when a course was almost near completion and I realized that I had missed something from the plot, just would not let me add it, so I had to add it in CA from the google pic of the plot that I use. Hope someone has the answer for you BG |
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TerrainAssis |
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Joined: 7/24/2009 |
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Posted: Monday, April 18, 2011 at
6:11:05 PM |
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edited by: TerrainAssist on
Monday, April 18, 2011 at
6:14:00 PM
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Yes, dont do that!
Technically it should work but the results will be bad. When you make a perimeter the CA re-indexes the plot so that the furthest left point of the perimeter and the bottom most point become the new zero axis. The imported shapes should appear high and to the right of where you expect them and will lose relationship to the contour of the terrain. There is no way to recover. Start again and only make the perimeter when you are finished with TA.
You should be able to reuse the shape data - after you create a new project just copy the shape folder to it.
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BGravoliciou |
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United States of America |
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Joined: 2/11/2007 |
Posts: 123 |
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Posted: Monday, April 18, 2011 at
6:41:39 PM |
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Ahhh.
Thanks for the detailed explanation. I'm going to see if I can find them up higher just for the heck of it...
And I was able to go back to my original save before I imported any shapes and just import the shapes again without redrawing.
Thanks for the responses ...
BTW...Another question for Terrain Assist (I'm assuming you made the TA?)
Would you know why, on certain projects, sometimes my photo overlay shows up black even though I save it as TGA file the same way everytime in photoshop?
It's really weird, Sandsaver made me two basically identical projects of the same course, just slightly different coords. 1 worked perfectly the other had the black photo.
Thanks again |
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TerrainAssis |
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United States of America |
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Joined: 7/24/2009 |
Posts: 11 |
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Posted: Monday, April 18, 2011 at
9:36:00 PM |
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I really haven't done much with the program in years but I never saw that problem. I think some older video cards did balk at a resolution that is not a power of 2. Meaning the size in pixels should be 256,512,1024,2048 or even 4096. I usually re-sized the final image compilation to 4096 square. Even if your plot is rectangular, TA will stretch the square to fit properly but being a power of 2 the image fits cleaner into the video card memory. I also used .DDS images instead of .TGA and would recommend them. I'm fairly certain they load the fastest of any format although with the speed of todays machines it's almost a mute point.
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BGravoliciou |
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United States of America |
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Joined: 2/11/2007 |
Posts: 123 |
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Posted: Wednesday, April 20, 2011 at
9:17:23 AM |
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Thanks for that info.....I'll give it a try.
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