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3d text
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GolfMikeLK
General Member
United States of America
 
  Joined: 1/7/2006
  B-Day: 3/14/1959 (65)
  Posts: 196
 
 
Posted: Wednesday, October 6, 2010 at 5:56:37 PM | IP Logged

I am wanting to make a library out of text using Gmax. I cant get the script to write, I get this error message, "can't export object because it does not have any texture mapping coords". I have a surface texture on it, still won't script. Can text be made into a lib? Thanks for any help on this. 
 
 
 
 

 
TigerShot
General Member
South Korea
 
  Joined: 3/20/2007
  B-Day: 11/9/1975 (49)
  Posts: 38
 
 
Posted: Saturday, October 9, 2010 at 4:11:13 AM | IP Logged

try convert to poly for your objects
and merg all elements to one object
then assign texture for that and export it would be fine 
 
 
 
 

 
GolfMikeLK
General Member
United States of America
 
  Joined: 1/7/2006
  B-Day: 3/14/1959 (65)
  Posts: 196
 
 
Posted: Saturday, October 9, 2010 at 8:53:10 PM | IP Logged

Thaks for the reply, I switched to poly, then converted to UVW Map, then I was able to script. Thanks to Tee off golf for helping. 
 
 
 
 

 
 
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