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Another debate?
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jimi
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Posted: Friday, October 31, 2008 at 4:41:26 AM | IP Logged

Just to stir things up a little, I want to see if I can start a discussion on the lighting or time-of-day settings in the game. Personally I think the morning and sunset settings make many courses unplayable because you can't see a thing for the shadows, esepcially while putting in expert, where you don't have a grid on the green. So I never use them, except maybe for taking the occasional moody screenshot.
AS for the skies that go with it, the only settings that more or less satisfy my artistic sense are 'overcast', 'foggy' and 'rain'. They seem to be the only ones that give me the right fading with disctance that you would see in reality. Any thoughts on this?  
 
 
 
 

 
Bobby Bolin
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Posted: Friday, October 31, 2008 at 11:48:55 AM | IP Logged

edited by: Bobby Bolin on Friday, October 31, 2008 at 11:49:00 AM
 
Ive never really put a lot of thought into this, but I do see your points. I mostly play courses to test them so it doesnt matter a whole lot to me. Maybe when I become good enough on expert :)

I do like the sky effects, as they have improved a lot from what I can remember. 
 
 
 
 

 
Hyno Designs
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Posted: Friday, October 31, 2008 at 6:18:50 PM | IP Logged

Hey Bobby Just wondering if this guy is your dad or cousin...

 
 
 
 
 

 
jmeier
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Posted: Friday, October 31, 2008 at 8:06:06 PM | IP Logged

I prefer morning, noon, or afternoon, especially if darker tesxtures are used or alot of trees close ot greens. Makes for reading the greens very tough. As far as the weather conditions go, open for just about all except for heavy rain as it adds nothing in terms of effecting the softness of the course and it puts a large strain on video especially if it is windy also. But my main preference is partly cloudy. 
 
 
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Danut Golf
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Posted: Saturday, November 1, 2008 at 12:43:29 PM | IP Logged

Personally I love using those settings because they can bring out colors in the course you normally do not see. The answer to shadows and such is to make sure when you forest the course to keep an eye out for the green areas and areas where a lot of shots would normally end up and make sure to use shorter trees or move them back a bit so they are not a problem. One of the things I try to do in my courses is not to always crowd the trees so close to everything. I think many designers do this as a way to make the course play harder, but it is a cheap trick. Think of other ways to accomplish the same thing. 
 
 
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jimi
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Posted: Saturday, November 1, 2008 at 1:20:36 PM | IP Logged

In fact my main issue is more a matter of aesthetics than anything else. To my eye the overcast skies look the most realistic. Not just the skies themselves, but also the way the course blends with the pano. Of course all of this has nothing to do with playability. Danut, I see your point, but I do think that if you have to take care where you plant certain stuff because otherwise you won't be able to play a decent shot because of lighting conditions, is a bit distracting for a designer, lol.
I also appreciate the extra difficulty it brings to the game, Jim, but at times it becomes a bit like blindfolded zen-archery, if you know what I mean :) Probably good for the soul, then.
 
 
 
 
 

 
BladeRunnerZ
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Posted: Saturday, November 1, 2008 at 2:55:40 PM | IP Logged

I don't mind any conditions except for heavy rain and fog.

I don't know if it is my imagination but i find different texture combinations create different global tonal effects for the same lighting conditions and often use the RGB and gamma controls to get the course to my liking.

Another feature which i've tried on and off is the Bloom switch, but can't make up my mind if i prefer the 'softer' look it creates. 
 
 
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Sohail
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Posted: Saturday, November 1, 2008 at 5:38:17 PM | IP Logged

Anything..some just more challenging 
 
 
 
 

 
 
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