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jimi |
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Posted: Friday, September 7, 2007 at
4:38:23 PM |
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Ive been working on a library with dtructures from a medieval town. I may want to use them on my next course, but I do hope the prblm with the black structures in TW08 will get solved somehow. |
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Hiker Bob |
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Posted: Friday, September 7, 2007 at
5:38:41 PM |
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Jimi, did you install the libs using the registry copy method? I never thought that method was a good idea.
Perhaps you can try something and report back. Ive always thought that it is better to have clean version of each library separately placed into its own folder and registered with the new path. I suggest uninstalling all custom libs, getting fresh copies from this site, and re-installing using new 08 CU tool or 08 CLSetup. |
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jimi |
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Posted: Friday, September 7, 2007 at
6:38:26 PM |
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I install my custom libs from the LC (create library.) Its the only way I know to get them to show up in the CA. I am not quite sure what you guys are on about? Should i use the 08 CU tool to install libraries into their separate TW08 folders? I already do that, otherwise I wouldnt be able to play my custom courses in 08. |
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jimi |
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Posted: Saturday, September 8, 2007 at
7:06:34 PM |
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Its a shame that carefully crafted structures often show up only as black blobs in the TW08 game. If it can be solved by installing courses and libs in a different way, Id be delighted to hear i. In the meantime, to get my medieval town to look good, I had to install it in 07. |
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Hiker Bob |
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Posted: Monday, September 10, 2007 at
6:04:22 PM |
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Im afraid Im wrong on the blackened out structures. Looks like a bigger problem than I thought. Doesnt look fixable, but who knows, maybe someone can get creative? |
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jimi |
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Posted: Monday, September 10, 2007 at
6:18:28 PM |
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I was testing a new course just now and got distratced for an hour or two, with the game still on. Turned out time had passed from noon to sunset in the meantime and the lighting of the structures had changed. What was black first had turned into visible texture, but with the sun right behind it, which seems illogical. So it seems like it has something to do with the way the lighting is set in the game. Its a shame though that the structures dont work right. |
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Hyno Designs |
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Posted: Tuesday, September 11, 2007 at
10:33:25 PM |
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Finally got 08 installed with customs and these black structures are an major issue. TeeNStakes04 the tee marker lib, the white tee is black. How are people releasing courses? What are they using for tee markers? What about the structures are they all Black? No idea what is causing this, this doesnt happen on the stock courses? Could their be some kind of command code written in the course folders for structure lighting? Could it have something to do with the old ca program and the height of the landplot and the distance from the lighting and sun? Dont know......We are going to need a fix, black club houses and teemarkers will not cut it......
The galleries seem to be a bit strange also, their seems to be a lot more people around the greens, sometimes they stray in weird spots. Havent really looked in to it yet.... |
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jimi |
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Posted: Wednesday, September 12, 2007 at
1:47:55 AM |
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I believe how EA prevents it from happening is by using no individual structures at all. They are worked into the mesh of the course somehow. I think we weren´t even supposed to have a CA for this one. |
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Boze |
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Posted: Wednesday, September 12, 2007 at
12:06:19 PM |
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why do some structures seem to work fine? I tried these in every time of day under cloudy cond. they didnt go black? |
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jimi |
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Posted: Wednesday, September 12, 2007 at
5:44:29 PM |
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I am not sure. The distance from the initial camera setting on each hole seems to be a factor. The time of day setting in the game is also definitely an influence. I also notice that there are no trees or other stock objects on the course. That may also have something to do with it. The bottom line is that EA Sports doesnt give a flying **** about the CA ever since the 06 installement. So what were left to work with is a most unsatisfying CA thats not really connected to the actual game at all anymore. |
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Boze |
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Posted: Wednesday, September 12, 2007 at
9:13:19 PM |
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Hmm same test hole , no black tees or houses. weird |
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Hyno Designs |
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Posted: Wednesday, September 12, 2007 at
11:49:23 PM |
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edited by: Hyno Designs on
Wednesday, September 12, 2007 at
11:57:00 PM
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U dont seem to have a pano ? Plus it looks like only 1 hole......
(Maybe it is cause our land plots are 1000 feet or so below the game, and the bottom of the pano reflexs this blackness on to the course, just a thought)
I did a test on a course that has 600 structures + about 4000 trees + 650 shapes + Galleries. The entire village of Carnoustie was black, the hotel went black, and same with the tee markers. It was like a fire hit the place. The green huts on some holes were partially burt from this FIRE. The hole signs had some black burn marks. Teeing off on 16 and looking at the burnt town and hotel was pretty scary. When I get a chance I will look in to this more...... |
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Boze |
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Posted: Thursday, September 13, 2007 at
12:32:50 AM |
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"U dont seem to have a pano ? Plus it looks like only 1 hole......
(Maybe it is cause our land plots are 1000 feet or so below the game, and the bottom of the pano reflexs this blackness on to the course, just a thought)
I did a test on a course that has 600 structures + about 4000 trees + 650 shapes + Galleries. The entire village of Carnoustie was black, the hotel went black, and same with the tee markers. It was like a fire hit the place. The green huts on some holes were partially burt from this FIRE. The hole signs had some black burn marks. Teeing off on 16 and looking at the burnt town and hotel was pretty scary. When I get a chance I will look in to this more...... " |
Like I said it was only a TEST hole, I was just throwing it out here to get some ideas, Ill throw in a pano to see and post it. no need to go on and on how 1000s of test you did on a course. (just a thought,maybe it is your negative 1000 ft.) |
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Boze |
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Posted: Thursday, September 13, 2007 at
1:06:31 AM |
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edited by: Boze on
Thursday, September 13, 2007 at
1:24:00 AM
just to add |
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here ya go Hyno
a pano with more structures and trees, if you need more holes let me know. still no blackness..... that water is lookin nice though lol |
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PatchMcDivot |
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Posted: Thursday, September 13, 2007 at
2:36:12 AM |
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edited by: PatchMcDivot on
Thursday, September 13, 2007 at
2:36:00 AM
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Looking good perhaps its the libraries being used ?
id hazard a guess that new libraries render better than old? and will toss out that fewer libraries better than more
please continue, it may also be a cumulative effect - as more holes completed (with more tees, structures etc) there may be a darkening
good approach though |
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jimi |
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Posted: Thursday, September 13, 2007 at
7:00:38 AM |
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Id suggest adding another hole and see how the structures look from there. i have noticed that structures that look (partly) OK on one hole can be all blacked out on the next. Its not just the distance, it seems to be related to the hole itself. If f.i. I have a structure near the green that looks black from the tee, itll still look black when I arrive at the green even though I am a lot closer. Alternatively, if you dont have any prblms with them at all, Id like to know what grahics card you are using. That may be an issue also. |
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Boze |
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Posted: Thursday, September 13, 2007 at
12:33:41 PM |
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No need for another hole, some blackness. this was at morning with clear cond.:( as far as GPU goes nothing special. Nvidia 6800 256 pci ex. |
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Boze |
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Posted: Thursday, September 13, 2007 at
2:06:42 PM |
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Blackness gone in noon and afternoon ,sunset ,clear cond. lol |
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jimi |
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Posted: Thursday, September 13, 2007 at
4:28:01 PM |
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Ill bet if you add more holes youll see less and less of these structures, lol. Personally Ill upload 08 courses, but with the strong recommendation to play them in 07 (worsk just fine.) |
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Boze |
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Posted: Thursday, September 13, 2007 at
5:05:09 PM |
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Ahhh iiiick heres a hole from a full 18 hole course, sad to see this. Back to your statement, as to what is nicer to look at, water, or structures. what a bummer, lol |
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