|
|
|
Tiger Woods Golf Forum - Glassy Effect - Page 1 |
|
|
|
|
|
|
shot meister |
General Member |
|
United States of America |
|
Joined: 6/13/2007 |
B-Day: 9/9/1952 (72) |
Posts: 7 |
|
|
|
Posted: Thursday, July 26, 2007 at
7:14:14 PM |
IP Logged |
|
Being a relative newbie to the 2006 version of the architect, I have run into a problem with a course I am making. It is a 2006 course, but uses libraries from 2003 and converted 2000 libraries. The problem is a glassy effect Im getting after loading the compiled course. Holes 1-4 are fine and are located in the lower part of the course...once you start 5-7...then the glassy effect shows up. I have optimized all the textures...removed some objects and moved alot of the forest I had in the upper part of the course. In the layout, most of the holes will be in the lower part of the course with only three crossing the glassy area. Please see pic and give me any input PLEASE!!! If you want to look at the architect file, I can upload it to my server for you to download. THANX! |
|
|
|
|
|
|
|
|
R0Bkh |
General Member |
|
United Kingdom |
|
Joined: 1/9/2002 |
B-Day: 9/26/1959 (65) |
Posts: 561 |
|
|
|
Posted: Thursday, July 26, 2007 at
11:49:48 PM |
IP Logged |
|
I would imagine its the converted 2000 libraries that are causing the problems, just my thought on it from a non-designers view. |
|
|
R0Bkh Signature |
|
Thanks for visiting CourseDownloads.com |
|
|
|
|
|
|
|
jimi |
General Member |
|
Netherlands |
|
Joined: 2/24/2007 |
Posts: 750 |
|
|
|
Posted: Friday, July 27, 2007 at
5:55:47 AM |
IP Logged |
|
The pic is a bit too small to see whats really going on, but I would advise against using any stock libraries prior to 06. You can use the 07 libs if you are designing for 07. Trees and textures from other versions dont work too well. |
|
|
|
|
|
|
|
shot meister |
General Member |
|
United States of America |
|
Joined: 6/13/2007 |
B-Day: 9/9/1952 (72) |
Posts: 7 |
|
|
|
Posted: Friday, July 27, 2007 at
8:18:04 PM |
IP Logged |
|
After hours of tinkering...I believe I have found the answer. It has to do with the elevations on the course. Once I added more height to the objects in the distance, most of the glassy effect went away. I am using 2003 and 2006 textures and objects...WHY??? I have a section of the course that is a cedar swamp and have not been able to find any cedar trees in the 2007 libraries. The converted libraries work fine because it DOES NOT convert ANY of the objects...just textures and sounds. |
|
|
|
|
|
|
|
Quietly |
General Member |
|
Canada |
|
Joined: 8/28/2004 |
B-Day: 12/12/1800 (223) |
Posts: 297 |
|
|
|
Posted: Friday, July 27, 2007 at
10:45:09 PM |
IP Logged |
|
The K Club, bottom row of plant objects, left most tree is a good rendition of an Eastern White Cedar |
|
|
|
|
|
|
|
JSJarvis |
Site Admin |
|
United States of America |
|
Joined: 1/8/2002 |
B-Day: 10/19/1971 (53) |
Posts: 1,752 |
|
|
|
Posted: Saturday, July 28, 2007 at
11:29:19 AM |
IP Logged |
|
Take this for what it is worth, but I would recommend that you not use any of the 2000 converted libraries. The old 99/2k1 converted that EA had just did not do a good job when it was in the game which is why they removed it. There are enough good textures and objects that have been released for later versions of the game that using 2000 converted libraries just doesnt make sense. |
|
|
|
|
|
|
|
|
|
|
Tiger Woods Golf Forum - Glassy Effect - Page 1 Loaded in 0.219 seconds
Wednesday, November 27, 2024 @ 5:50:19 PM
Copyright 2024 - CourseDownloads.com
All Rights Reserved - No part of this site may be reproduced or used without express written permission of the CourseDownloads.com Staff
CourseDownloads.com is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of
their respective owners.
Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.