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HELP! Course has gone wonky in Architect 2006
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danno99uk
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  Joined: 2/21/2004
  B-Day: 3/22/1977 (47)
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Posted: Saturday, July 14, 2007 at 6:07:25 AM | IP Logged


Hi all

Im half-way through a course in Architect 2006 and agonizingly the whole course has gone wierd - its as if the whole plot has disappeared and the textures for the fairways etc are just floating in mid air. Right clicking on the texture to change it to something else has no effect. This happened after I had made some elevation changes.

At first I thought it was just a graphics glitched so I closed architect and re-opened but to my horror, 3 days later I just cant figure out whats gone wrong. Ive repaired the course to no avail. In addition, upon opening the course the Architect states Im missing a library but Ive checked that all the libraries listed in the course properties section are installed, so dont know whats going on there.

Any ideas before I have to scrap something that Ive spent many hours doing?? Ive attached a grab of the camera view that gives you an idea of the problem.....

thanks
Dan 
 
 
 
 

 
Maggie
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Posted: Saturday, July 14, 2007 at 6:58:23 AM | IP Logged

Have you been optimizing along the way?? Have you created buffer zones? Do you have two or more structures very close together?

www.jimbo64.com Click on Tutorials

www.smilioats.com Click on Tutorials see #10 
 
 
 
 

 
danno99uk
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  Joined: 2/21/2004
  B-Day: 3/22/1977 (47)
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Posted: Saturday, July 14, 2007 at 8:10:59 AM | IP Logged

Ahhh - thank you! Once I had done some heavy optimising, the texture came back.

However - just on the buffers issue, I understand the concept (as in the jimbo64 tutorial) but unless Im being dumb it doesnt tell you how to actually do it. How DO you create those buffers round the holes? Or it is just a case of spacing them out so they dont interfere with each other?

thanks
Dan 
 
 
 
 

 
jimi
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  Joined: 2/24/2007
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Posted: Saturday, July 14, 2007 at 9:06:14 AM | IP Logged

If you want to do some serious elevation work, like a fancy bunker site, what you do is, you draw a land shape around the area that you are going to work on and drop it. Then do all your elevating and smoothing and optimizing within that shape. As far as i understand it, which is not all that far, lol, this creates a buffer that prevents the area around your elevations to be affected, points wise, by the work you are doing. Never forget to optimize, but be careful not to optimize at full setting, especially in the playing areas of the course. This will create creases that will have to be resmoothed and re-optimized anyway. 
 
 
 
 

 
 
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