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| Tiger Woods Golf Forum - Good Practice Greens - Page 1 |
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Phesto |
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United States of America |
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| Joined: 4/14/2008 |
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Posts: 10 |
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| Posted: Saturday, February 7, 2009 at
6:19:56 PM |
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| I'm making a spradsheet for putting distances and was wondering what course would have the flatest greens. |
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PGAX Design |
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| Joined: 3/26/2008 |
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Posts: 28 |
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| Posted: Sunday, February 8, 2009 at
3:08:05 AM |
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| edited by: PGAX Design T on
Sunday, February 8, 2009 at
3:08:00 AM
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If you are intent on creating a reference spreadsheet instead of submitting things to memory and feel each time you take a shot, then I would suggest you create your own green using the 06 architect.
That way you can have it dead flat and as big as you want.
Not sure how any of that will really help you though, because as soon as you get to custom courses, you will find greens with slope and breaks and altered attributes in the texture set resulting in different green speeds on different courses and of course, you need to then take into consideration whether you are putting in wet/dry/very dry conditions etc and then add this calculation back into all those custom greens with altered attributes (;something you will never actually know as custom textures are sometimes left as normal attributes because the designer simply wanted a different coloured green. I think you would need to do a putting distance chart for each and every course you play, each of them different and where would be the point to that?
I think you would be on a never ending quest and one that will never be able to produce accurate and reliable results, so why not forget it and play like the majority of others and do it by feel and memory?
Just a thought. |
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jmeier |
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United States of America |
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| Joined: 3/19/2007 |
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B-Day: 8/1/1964 (61) |
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| Posted: Sunday, February 8, 2009 at
4:51:03 AM |
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| I do not know how flat of a green you will find. I am also not sure if there is any merit to knowing a flat put distance. You will never find a flat putt in the game. And unlike yardage charts where you can add 1 club per say 12-15 feet of elevation, in putting it does not work that way. a 6 inch uphill / downhill putt will change speed depending on the percent of grade, the speed of the green, how smooth it is, etc. Lots of factors to take into consideration. Putting and short game around the green is learned by feel and trial and error. You will never find to circumstances alike where you can say that iis a 20% power or 1 dot on the meter etc over and over again. |
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jmeier Signature |
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| Tour Manager and Design Manager of the CGX Tour, the best place online for PGA Style tournament play on custom courses. Often imitated, never duplicated. |
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bangus |
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Canada |
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| Posted: Sunday, February 8, 2009 at
11:48:57 AM |
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| Scottsdale's greens are fairly flat. |
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Phesto |
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United States of America |
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| Joined: 4/14/2008 |
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Posts: 10 |
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| Posted: Sunday, February 8, 2009 at
3:35:51 PM |
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| Someone suggested Skorps playground on another site and it's perfect, all flat greens everywhere. |
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CarnoustieTW |
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Scotland |
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B-Day: 5/16/1959 (66) |
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Posts: 264 |
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| Posted: Sunday, February 8, 2009 at
3:45:08 PM |
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| you also have to remember that custom courses can have different speed greens compaired to stock courses,dry greens are not always dry green speeds,its down to the designer. |
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Phesto |
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United States of America |
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| Joined: 4/14/2008 |
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Posts: 10 |
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| Posted: Monday, February 9, 2009 at
2:27:24 AM |
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| edited by: Phesto on
Monday, February 9, 2009 at
2:29:00 AM
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| Understood, Im mainly practicing flat greens for putts over 50ft and the effect of the speeds at that distance. I hardy played Very Dry greens until I started playing tour games and I am horrible with them. The spreadsheet idea went out the window anyway once I realized the game doesnt show you the traveling distance of putts. |
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