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| Tiger Woods Golf Forum - Importing 3d Objects - Page 1 |
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mettaboy2 |
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United States of America |
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| Joined: 12/10/2006 |
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B-Day: 1/22/1951 (74) |
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Posts: 4 |
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| Posted: Thursday, March 1, 2007 at
6:10:41 PM |
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| is there a way to convert and import 3d objects into the game? i guess they have to be converted to the mysterious x files. |
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Danut Golf |
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United States of America |
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| Joined: 11/25/2004 |
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B-Day: 6/2/1955 (70) |
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Posts: 346 |
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| Posted: Thursday, March 1, 2007 at
8:58:48 PM |
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| It is usually easier to just make new items than try to import. When importing, the creator may have used lighting that has to be removed as well as other effects. Also, most 3d objects are created with no concern for poly counts. Poly counts are critical for Tiger Woods. |
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Danut Golf Signature |
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| Dont look back - All youll ever get is the dust from the steps before |
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mettaboy2 |
General Member |
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United States of America |
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| Joined: 12/10/2006 |
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B-Day: 1/22/1951 (74) |
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Posts: 4 |
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| Posted: Thursday, March 1, 2007 at
10:28:10 PM |
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| thanks for the answer yet it leads to another question. how do you make new items for the game? |
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Gunpower61 |
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Belgium |
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| Joined: 12/9/2004 |
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B-Day: 4/30/1961 (64) |
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Posts: 4,246 |
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| Posted: Friday, March 2, 2007 at
12:15:48 PM |
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| edited by: Gunpower61 on
Friday, March 2, 2007 at
12:18:00 PM
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Hi bro.... You can create new objects with Library creator 06. You can find good help on link below. select and copy link....and paste in your browser:
http://www.smilioats.com/links.html |
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