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How to create a Grass Rough Texture?
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twusername
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Posted: Friday, February 7, 2014 at 11:32:48 AM | IP Logged

Hi,
Creating a flat fairway texture seems fairly simple, import the file and choose fairway then export out.

But how does one create a rough texture with actual polygonal grass blades on it?

Thanks! 
 
 
 
 

 
Gunpower61
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Posted: Friday, February 7, 2014 at 12:06:06 PM | IP Logged

Hi, not sure, but maybe you will find some more info on link below:

http://www.coursedownloads.com/forum/posts.asp?post=7898&forum=14 
 
 
 
 

 
twusername
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Posted: Friday, February 7, 2014 at 2:16:31 PM | IP Logged

edited by: twusername on Friday, February 7, 2014 at 3:41:00 PM
 
When I choose my custom rough texture it is just white?

What is going on??? Thanks! 
 
 
 
 

 
twusername
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Posted: Friday, February 7, 2014 at 4:40:56 PM | IP Logged

Anyone have a clue or guess? 
 
 
 
 

 
jmeier
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Posted: Friday, February 7, 2014 at 9:21:48 PM | IP Logged

I am not sure but I am sure I could tell you if you post a screenshot of the grass blade properties as well as a screenshots or similar of the texture for the rough as well as the texture for the blades 
 
 
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twusername
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Posted: Friday, February 7, 2014 at 11:27:04 PM | IP Logged

Here is exactly what I am doing-

-I made a grass texture and a black texture. Saved both as .TGA.

I have a ZIP of the photos attached of the settings. Please look and help!

Thanks!!! 
 
File Attachment
Zip File - zip File - Click Here to Download File - 188.3 KB
 
 
 

 
jmeier
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Posted: Saturday, February 8, 2014 at 4:57:39 PM | IP Logged

The problem is with the settings for the grass effects texture. It should be marked as "Other Terrain Texture" and the only other setting you will want to apply to it is "Allow Gallery To Stand". Also for curiousity, why a pure black grass blade? 
 
 
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twusername
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Posted: Saturday, February 8, 2014 at 9:16:19 PM | IP Logged

On the "Terrain Texture" do you apply the grass prop blades to it?

What's the settings for "Grass Effect Textures"?


Thanks!!! 
 
 
 
 

 
jmeier
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Posted: Sunday, February 9, 2014 at 2:00:30 AM | IP Logged

Here is a basic guide on the entire step by step process to doing a bladed texture with the library creator. Hopefully this will cover any questions and get you on your way. 
 
File Attachment
Zip File - zip File - Click Here to Download File - 560.6 KB
 
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Gunpower61
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Posted: Sunday, February 9, 2014 at 3:49:39 PM | IP Logged

Thanks for adding the guide Jim.
Any chance we can add it to the Utilities section Jim ? 
 
 
 
 

 
jmeier
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Posted: Sunday, February 9, 2014 at 9:57:38 PM | IP Logged

Sure go right ahead Pat. I Had never added anything there so wasn't sure about that. 
 
 
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Gunpower61
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Posted: Monday, February 10, 2014 at 12:47:08 PM | IP Logged

Thanks Jim.
The tutorial is available for download now:
Utilities....Utilities and files for TW08.....Tutorials
 
 
 
 
 

 
twusername
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Posted: Tuesday, February 11, 2014 at 3:52:28 PM | IP Logged

A couple questions-

-If I save the photos I'm using for the Terrain and Effect Textures say on the desktop, then import it into the Library Creator does it make a difference?

-My images are saved as 600x600 TGA's. (divisible by 2). Does that seem right?

When I hit CREATE LIBRARY this is what happens- I attached the photos. I get those messages then it saves.
The last photo marked number 5 is what it looks like inside Course Architect!


Thanks for the help!!!!
 
 
File Attachment
Zip File - zip File - Click Here to Download File - 79.4 KB
 
 
 

 
Gunpower61
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Posted: Tuesday, February 11, 2014 at 4:06:15 PM | IP Logged

edited by: Gunpower61 on Tuesday, February 11, 2014 at 4:15:00 PM
 
I don t think 600x600 is ok.
I believe it must be power of 2 :
power of 2 = 32x32, 64x64, 128x128, 256x256, 512x512....etc....

(; Note: power of 2 is: 2...4...8...16...32...64...128...256...512...1024...2048 ) 
 
 
 
 

 
twusername
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Posted: Tuesday, February 11, 2014 at 4:51:42 PM | IP Logged

Thanks Gunpower61!!!! You were right!!! It was that simple! The canvas size must of not stuck!

Thanks!!!!
 
 
 
 
 

 
 
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